Nicholas EcksteinJan 3, 20216 minStarted working on a new puzzle gameDemo Intro A couple weeks ago, I started working on a new puzzle game in my free time. I had planned on taking the pipe minigame that you...
Nicholas EcksteinFeb 28, 20203 minSenior Production Week 8 - Pax build + 2 rooms - 1 sprintIn the past 2 weeks, I took the new Restaurant room with another programmer. took the left half, and I took the right. Alex was in charge...
Nicholas EcksteinFeb 18, 20202 minSenior Production Week 6 - Polishing the gift shop and starting a new room.In my last blog post, for senior production, I talked about implementing the gift shop puzzle. Man that was a pain in the ass. The...
Nicholas EcksteinFeb 3, 20206 minSenior Production Week 4 - The Gift ShopThis week, I was in charge of building the new Gift Shop level. I was fairly excited for this, because it was the first time I would be...
Nicholas EcksteinJan 19, 20203 minSenior Production Week 1Joining Capture Point Stone went a lot smoother than I thought it would. I was able to pick up the code pretty easily and integrate my...
Nicholas EcksteinOct 11, 20192 minUnreal 4 Architecture - Scene structureRecently Adam Clarke, Colton Soneson, and I looked into the Unreal Engine 4 source code, in preparing to build our own engine. To conquer...
Nicholas EcksteinSep 7, 20193 minGame EngineGame Engine In this semester we will be building a Game Engine. I would like the Game Engine to be a 2D game engine for retro style...
Nicholas EcksteinApr 8, 20193 minLymantria Dispar - Post AlphaThe Alpha went very well for Lymantria Dispar. It feels really good to be able to say "Feature Complete" but everything is basically...
Nicholas EcksteinFeb 21, 20196 minProduction 2: MidMortemIn our Production 2 class, we built 3 prototypes in 3 weeks. I was the programmer on a team of 3 including a designer and a producer....