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Started working on a new puzzle game
Demo Intro A couple weeks ago, I started working on a new puzzle game in my free time. I had planned on taking the pipe minigame that you...
Nicholas Eckstein
Jan 3, 20216 min read
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Senior Production Week 8 - Pax build + 2 rooms - 1 sprint
In the past 2 weeks, I took the new Restaurant room with another programmer. took the left half, and I took the right. Alex was in charge...
Nicholas Eckstein
Feb 28, 20203 min read
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Senior Production Week 6 - Polishing the gift shop and starting a new room.
In my last blog post, for senior production, I talked about implementing the gift shop puzzle. Man that was a pain in the ass. The...
Nicholas Eckstein
Feb 18, 20202 min read
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Senior Production Week 4 - The Gift Shop
This week, I was in charge of building the new Gift Shop level. I was fairly excited for this, because it was the first time I would be...
Nicholas Eckstein
Feb 3, 20206 min read
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Senior Production Week 1
Joining Capture Point Stone went a lot smoother than I thought it would. I was able to pick up the code pretty easily and integrate my...
Nicholas Eckstein
Jan 19, 20203 min read
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Unreal 4 Architecture - Scene structure
Recently Adam Clarke, Colton Soneson, and I looked into the Unreal Engine 4 source code, in preparing to build our own engine. To conquer...
Nicholas Eckstein
Oct 12, 20192 min read
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Game Engine
Game Engine In this semester we will be building a Game Engine. I would like the Game Engine to be a 2D game engine for retro style...
Nicholas Eckstein
Sep 8, 20193 min read
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Lymantria Dispar - Post Alpha
The Alpha went very well for Lymantria Dispar. It feels really good to be able to say "Feature Complete" but everything is basically...
Nicholas Eckstein
Apr 9, 20193 min read
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Production 2: MidMortem
In our Production 2 class, we built 3 prototypes in 3 weeks. I was the programmer on a team of 3 including a designer and a producer....
Nicholas Eckstein
Feb 21, 20196 min read
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